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Renders

product renders

by lala on Mar.01, 2009, under Renders

Recently i asked few of my colleagues to give me products (car models, perfume bottles etc) to experiment with product renders. below are results, modeling credit goes to relevant modelers (naeem,raja,atyeb,farhan,safi,jab) happy viewing,

Vehicle Gallery

more will be coming soon…

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arch viz previous 2008 work images

by lala on Jan.03, 2009, under Renders

below are images from projects on which i have been involved at Evolve Studios. Greatful for their permission to let me add those here. Their website is not updated but sooner you’ll see more / complete projects / videos on their website.

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Shot2:raja (WIP)

by lala on Nov.23, 2008, under Renders

so precise status is

process 1: extracting raja from BG

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process 2: matching tracking all cameras (specially moving ones)

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remaining process will be (soon i’ll put estimate dates for finish, once i get some free time)

  • modeling / shading environment
  • animating props
  • rendering
  • comping
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Shot1:car shot WIP

by lala on Nov.22, 2008, under Renders

precise update is:

steps Done:

  1. matching tracking(boujou)
  2. assets / animation (maya 2009)
  3. shading (mental ray)
    for assets / props (car/glass) i used “mia_material_x_passes” and for bgPlane i used mrProductionShaders(to catch reflection / shadow as alpha)
  4. rendering setup (passes / renderlayers)
    2 basic layers (foreground & background)
    foreground contains (car and glass) passes extracted are (diffuse, specular,reflection,refraction,occ,motionblur(toxic,2d))
    background contains (bpPlane as object. car and glass primary visibility off) mia_matteShadow was used to capture shadow and reflection in separate passes

Current Look/Acheivement

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steps WIP and issues/Doubts:

apparently all basic passes are connected and almost close to final look. see this

Lastly feel free to add / comment and help to improve.

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