Renders
product renders
by lala on Mar.01, 2009, under Renders
Recently i asked few of my colleagues to give me products (car models, perfume bottles etc) to experiment with product renders. below are results, modeling credit goes to relevant modelers (naeem,raja,atyeb,farhan,safi,jab) happy viewing,
Vehicle Gallery
more will be coming soon…
arch viz previous 2008 work images
by lala on Jan.03, 2009, under Renders
below are images from projects on which i have been involved at Evolve Studios. Greatful for their permission to let me add those here. Their website is not updated but sooner you’ll see more / complete projects / videos on their website.
Shot2:raja (WIP)
by lala on Nov.23, 2008, under Renders
so precise status is
process 1: extracting raja from BG
process 2: matching tracking all cameras (specially moving ones)
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remaining process will be (soon i’ll put estimate dates for finish, once i get some free time)
- modeling / shading environment
- animating props
- rendering
- comping
Shot1:car shot WIP
by lala on Nov.22, 2008, under Renders
precise update is:
steps Done:
- matching tracking(boujou)
- assets / animation (maya 2009)
- shading (mental ray)
for assets / props (car/glass) i used “mia_material_x_passes” and for bgPlane i used mrProductionShaders(to catch reflection / shadow as alpha) - rendering setup (passes / renderlayers)
2 basic layers (foreground & background)
foreground contains (car and glass) passes extracted are (diffuse, specular,reflection,refraction,occ,motionblur(toxic,2d))
background contains (bpPlane as object. car and glass primary visibility off) mia_matteShadow was used to capture shadow and reflection in separate passes
Current Look/Acheivement
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steps WIP and issues/Doubts:
apparently all basic passes are connected and almost close to final look. see this

Lastly feel free to add / comment and help to improve.